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GameDev Internship

Remote · Poland Full-time

Company Description

The course experts are professionals from the GameDev Business Unit of the international software development company Sigma Software, originated in Ukraine. Our mentors are the specialists with versatile tech stack: Java, JS, Haxe, Unity, Python, C++, DevOps and more. Domain areas are: iGaming Gamification We love games and we play them all our lives – web and mobile games, board games, outdoor and sporting games. Therefore, we know how to make games that engage and entertain!

Job Description

You cannot imagine your life without games? If so, this opportunity is for you! We are inviting active and enthusiastic IT beginners to a free educational course in Game development. This is a five-week practical intensive program for those who are fond of games. Our highly qualified engineers will share their knowledge and teach best practices to the group of 6 self-driven and creative students. During the course you will gain valuable hands-on experience, get useful tips in career development within an international software development company. The classes will take place online and last for 5 weeks. Schedule: part time (in the afternoon) Registration deadline: June 12, 2026 (the date may change depending on the number of registered candidates and selection process results) Selection process: Prepare your CV Apply using the button above (in case you meet all the application requirements) Pass online test (will be sent to you by email) Successfully pass the pre-screening interview with course manager and experts’ team Get admitted to the course After graduation best students will be recommended to join the company’s GameDev Internship.

Job Description

This internship is a fantastic opportunity for beginner developers and technical artists without commercial experience to collaborate on a game for 5 weeks. The developed game will serve as a final project, and upon successful completion of the course, you will have the chance for employment within the company.

Qualifications

THEORETICAL BACKGROUND: Good knowledge of OOP and SOLID principles Knowledge of basics and principles of game development using modern Typescript (prototype, functions closures, context) Basic knowledge of multiple design patterns (MVC, Singleton, Observer, Decorator, Chain of responsibility, Abstract factory, etc) Basic understanding of QA and QC processes (suite concepts, test case/suite concepts etc) Intermediate spoken and written level of English PRACTICAL EXPERIENCE WITH: HTML5, CSS3, and JavaScript/TypeScript Experience with Git WOULD BE A PLUS: Experience with game engines pixi.js/phaser/threejs Experience with WebGL Experience and understanding of Game development basics Debugging and performance optimization experience Photoshop/Spine experience To have examples of your pet projects Additional Information Responsibility, organization, initiative, creativity

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