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Senior Game Animator — Remote

Remote · Germany Full-time

Company Description

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. We support clients across the entire game lifecycle through four core Service Lines: Create — Game development, art production, and audio Globalize — Localization, localization QA, functional testing Engage — Marketing, LiveOps, community, and player support Media & Entertainment In Japan, Keywords Studios delivers its full range of services across Create, Globalize, and Engage, supporting leading publishers, developers, agencies, and IP owners through both local and global teams.

Job Description

Applicants must be currently residing in Japan and possess valid authorization to work in Japan. Animation Production Create high-quality keyframe and/or motion capture animations for characters, creatures, vehicles, and gameplay systems. Develop expressive and believable movement that supports gameplay responsiveness and narrative goals. Produce polished animation cycles including locomotion, combat, traversal, facial animation, cinematic performances, and interactive sequences. Maintain consistency of animation style, quality, and performance across the project. Implement and refine animations within game engines such as Unreal Engine or Unity. Troubleshoot and resolve animation issues related to rigging, blending, state machines, and gameplay integration. Creative Collaboration Collaborate closely with design, engineering, cinematic, audio, and art teams to achieve gameplay and storytelling objectives. Participate in creative reviews, sprint planning, and milestone deliverables. Contribute ideas to improve animation pipelines, workflows, and player experience. Work with technical artists and programmers to ensure animations meet engine and performance requirements. Technical & Pipeline Responsibilities Optimize animation assets for runtime performance and memory constraints. Assist with motion capture shoots, cleanup, retargeting, and implementation. Contribute to animation systems including blend trees, state machines, IK systems, and procedural animation workflows. Maintain organized source files and documentation according to studio standards. Stay current with emerging animation techniques, tools, and industry trends.

Qualifications

Required Skills and Qualifications: Bachelor’s degree in Animation, Game Art, Fine Arts, Multimedia, or equivalent industry experience. Shipped at least one AAA, AA, or commercially released game title. Advanced understanding of animation principles, including timing, weight, posing, spacing, and body mechanics. Strong portfolio or demo reel demonstrating high-quality gameplay and cinematic animation work. High proficiency with industry-standard software such as Autodesk Maya, MotionBuilder, Blender, or equivalent. Experience implementing animations in Unreal Engine, Unity, or proprietary engines. Understanding of rigging constraints, animation systems, and technical pipelines. Excellent communication, collaboration, and feedback skills. Strong problem-solving and organizational abilities. Fluent in Japanese and with a high degree of English language proficiency. Additional Information Employment Type: 1-Year Contract If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE. Role Information: EN Studio: Keywords Studios Location: Asia Pacific, Japan, Tokyo Area of Work: Art Services Service: Create Employment Type: Full Time, Contract Working Pattern: Remote PERSONAL DATA PROTECTION POLICY Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy #J-18808-Ljbffr

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