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[Remote] UI/UX Artist & Designer

Remote · United States Full-time

Note: The job is a remote job and is open to candidates in USA. Companion Group is a AAA co-development gaming studio renowned for overcoming intricate challenges in multiplayer game development. They are seeking a UI/UX artist to join their Unreal Engine 5 game project, focusing on designing player-friendly interfaces for Nintendo Switch. The role emphasizes collaboration with in-house teams and requires both artistic and technical skills.

Responsibilities

  • Design and implement intuitive UI layouts, menus, and HUD elements in Unreal Engine 5
  • Create UX flows that prioritise clarity, usability, and accessibility for a wide range of players
  • Follow the given art direction and expend upon its visual identity of the game’s interface, including iconography, typography, and graphic elements
  • Collaborate with game designers, artists, and engineers to ensure UI/UX integrates seamlessly with gameplay systems
  • Develop accessibility features such as scalable text, colorblind-safe palettes, control remapping, and audio/visual cues
  • Produce wireframes, prototypes, and style guides for consistent design and art direction
  • Optimise UI for performance across platforms without sacrificing clarity or accessibility
  • Stay current on accessibility standards, best practices, and evolving player needs

Skills

  • Proven experience designing UI/UX for games, ideally in Unreal Engine 5
  • Experience level suited for intermediate to senior roles
  • Strong portfolio showcasing interface design, visual polish, and player-centric workflows
  • Knowledge of Accessibility Guidelines (WCAG and Nintendo accessibility standards for Switch)
  • Ability to translate complex gameplay systems into clear, usable interfaces
  • Strong graphic design fundamentals: composition, typography, hierarchy, spacing
  • Can deliver polished, game-ready elements showcasing strong illustrative instincts (Icon sets, etc.)
  • Proficiency in design tools (e.g., Figma, Photoshop, Illustrator) and Unreal UMG/Slate
  • Strong collaboration and communication skills across disciplines, time zones, and cultures in a small, fast-paced team
  • Experience with motion design or animation for UI transitions
  • Familiarity with localisation and supporting multiple languages
  • Knowledge of player research, usability testing, and iterative design

Benefits

  • A competitive salary.
  • A clear career progression path with opportunities for growth and recognition.
  • Fully remote position, offering the flexibility to work from anywhere.
  • Access to mentorship and guidance from experienced professionals in the gaming industry.
  • Be part of a passionate and dynamic team working on exciting, boundary-pushing projects.

Company Overview

  • Companion is a remote multiplayer game development studio founded in 2022. Headquartered in London and with a presence across the Americas and Europe. It was founded in 2022, and is headquartered in London, England, GB, with a workforce of 51-200 employees. Its website is https://companiongroup.io.
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