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Remote Senior Technical Animator - AAA Game Development

Remote · United States Full-time

About the Role

Our client is a globally recognized leader in AAA game development, renowned for creating immersive and visually stunning interactive entertainment. We are seeking an exceptionally talented Remote Senior Technical Animator to join our acclaimed team. This fully remote position offers the unique opportunity to shape the character and creature movement pipelines for our flagship titles from the comfort of your home studio. You will be instrumental in bridging the gap between art and engineering, developing and implementing advanced animation systems, tools, and workflows that empower our artists to create breathtaking performances. The ideal candidate possesses a deep understanding of animation principles, rigging, character setup, and real-time engine integration, combined with strong scripting and problem-solving skills. If you are passionate about pushing the boundaries of character animation in video games, this role is for you.

Key Responsibilities

Develop, maintain, and improve character and creature animation systems, pipelines, and tools. Collaborate closely with animators, riggers, and game designers to define and implement animation requirements. Create high-quality animation rigs, blend trees, and state machines within the game engine (e.g., Unreal Engine, Unity). Optimize animation assets and systems for performance on target platforms. Write and maintain animation-related scripts (e.g., Python, C#) to automate tasks and improve workflow efficiency. Troubleshoot and resolve technical issues related to animation, rigging, and character setup. Provide technical guidance and support to the animation team. Research and implement cutting-edge animation technologies and techniques. Ensure animation quality and consistency across all game assets. Contribute to the overall technical and artistic vision of the game's character performance.

Requirements

Bachelor's degree in Computer Graphics, Animation, Game Development, or a related field, or equivalent professional experience. Minimum of 7 years of experience as a Technical Animator or similar role in AAA game development. Proven experience with character rigging, skeletal animation, and animation state machines. Expertise in using industry-standard game engines (Unreal Engine preferred) and their animation systems. Proficiency in scripting languages such as Python, Maya Embedded Language (MEL), or C#. Strong understanding of animation principles, kinematics, and physics-based animation. Experience with version control systems (e.g., Perforce, Git). Excellent problem-solving, analytical, and debugging skills. Strong communication and collaboration abilities, essential for a remote team. A portfolio showcasing technical animation work, tools development, and contributions to shipped titles is required.

Benefits

Highly competitive salary and performance bonuses. Fully remote work arrangement with flexible hours. Generous home office setup allowance. Opportunity to work on critically acclaimed, high-profile game titles. Contribute to innovative gameplay mechanics and character experiences. Collaborate with industry-leading talent in game development. Access to cutting-edge development tools and technologies. Regular virtual team-building activities and social events.

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