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Animator, Motion Graphics

Remote · Portugal Full-time

Job Description:

  • Design and animate motion systems for various surfaces: interaction motion, component behaviors, transitions, and “moments of delight.”
  • Create expressive 2D animations (and occasional 3D/hybrid work as needed) for product storytelling, launches, and in-product education.
  • Partner daily with Product Designers and Engineers to prototype, refine, and ship motion that matches design intent and performs well in production.
  • Collaborate with broader XFN partners (creative direction, brand, illustration, content design, research, marketing/communications) to align motion with product goals and narrative.
  • Translate ambiguous asks into clear motion concepts, explore options quickly, and iterate with feedback.
  • Contribute to motion guidelines, documentation, and reusable assets so work scales across teams and stays consistent.
  • Present work with strong rationale—tying motion decisions to user outcomes (comprehension, confidence, reduced friction).

Requirements:

  • 7+ years of professional experience in motion design/animation for digital products, brands, or agencies (or equivalent portfolio demonstrating comparable scope and craft).
  • Strong portfolio showing excellent timing, easing, composition, and narrative clarity, including UI/product motion and/or motion systems work.
  • Expertise in After Effects and core 2D design tools (e.g., Illustrator, Photoshop); comfort working from Figma files and design systems.
  • Hands-on experience shipping animations with Lottie (Bodymovin) and partnering with engineers to implement and optimize motion in production.
  • Experience collaborating with engineers to ship motion into production (e.g., handing off specs, working through constraints, QA’ing implementation).
  • Ability to manage multiple projects, shifting priorities, and stakeholder feedback in a fast-paced environment.
  • Strong communication skills and comfort working with distributed, cross-functional teams.
  • Prototyping experience (Figma prototyping, Origami, Principle, ProtoPie, etc.).
  • Familiarity with 3D workflows (Cinema 4D, Blender, or similar).
  • Experience building or contributing to motion design systems (guidelines, libraries, reusable patterns).
  • Proof of eligibility to work in the United States or Canada.

Benefits:

  • Health Insurance - Medical, Dental, Vision and Life Insurance
  • Discounts on movie tickets, theme parks, hotels, Broadway and Vegas shows, shopping partners & more
  • Flexible working environment and more!

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