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2D Spine-Animator (Casino Games Studio)

Remote · Vietnam Full-time

About us Arena is a cutting-edge, multinational company specialising in online entertainment, real money gaming, and digital advertising, with a strong emphasis on blockchain and artificial intelligence. With office locations in Gibraltar, London, and Miami, we are dedicated to creating innovative and engaging products that our users will love and use repeatedly. By joining us, you will be part of a dynamic and visionary team that is dedicated to transforming the entertainment, gaming, and digital advertising sectors. If you are excited about working on groundbreaking projects that harness the power of blockchain and artificial intelligence to shape the future of these industries, we would love to hear from you. Role Overview: Looking for a talented 2D animator to make our game art assets come to life. You will collaborate closely with the Head of the studio, game designers, developers, artists, and sound engineers, playing a key role in creating the best possible games. The role offers long-term opportunities for growth and team building. Our games studio is a new venture founded by business veterans with over 16 years of experience, responsible for some of the top-performing games in the industry over the last two decades. We set high standards and strive for excellence in every aspect of our products and the gaming experience. We are assembling a team of individuals who are genuinely passionate about their work and excel in their respective areas of expertise. Role Description: Collaborate with the studio head and game designers to animate characters, environments, icons, UIs and other game elements using both png sequences and spine. Design and produce win presentations, game transitions, animations etc. for casino games. Work closely with front-end developers to deliver art assets in the required formats for implementation Ensure proper compression and optimisation of assets for various supported devices. Stay updated on thematic trends and key competitors in the gaming industry, proactively suggesting themes and improvements for upcoming games based on ongoing research. Assist game designers in visualising their game ideas quickly. Stay up-to-date with industry-standard tools and techniques for generating game art and animations. Clearly communicate ideas and concepts throughout the organisation. The Candidate Must: Present a portfolio of personal work including character animations in various styles. Be meticulous, proactive, and possess a keen eye for detail. Provide reasonable and accurate project estimates and meet deadlines. Have proficiency in Photoshop, Illustrator, After Effects, Maya, and Spine. Have intermediate to advanced knowledge of 3D modelling, and texturing. Have experience creating storyboards, art guidelines, mood boards, and concept art with a quick turnaround. Have a strong understanding of anatomy, body mechanics and composition. Be adaptable to new animation styles, in-game animation production tools and workflows. Demonstrate expertise in layering and delivering assets in preferred formats. Have an excellent eye for colour theory, composition, and rendering. Company Benefits: Highly competitive salary reflecting your skills and experience. Regular company socials and outings. Reward and recognition programs to acknowledge your contributions. Free bicycle parking to promote eco-friendly transportation options. 20 days of annual leave, in addition to 8 days of bank holiday. Free snacks, beer, and soft drinks and a PS5 in the office Lovely and modern office space in central London.

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